Playable Cities

Here is an entry by Syndicate West to Watershed's Playable Cities competition. We presented PLA_C_ED_RICITY, also known as Cedric. Cedric is a game, a metaphorical piece of chalk that a child discovers can make marks on the ground and then turns into hop-scotch. Through Cedric, we wanted to investigate whether we could ever discover the DNA of a city. And if we could, could we advance our understanding of the city's needs and our co-dependency on one another? Does DNA have anything to do with culture at all?